ZI'S WORLD

Zi and her friends find adventure, mystery, and sometimes love as they try to solve problems and bring various lands and kingdoms together.



Zi is the daughter of a silk merchant who is unsure about where her life should go. Suddenly she’s whisked away to another land by magic by a witch named Ysina. Zi finds herself on an adventure to return home. She meets strange beings and experiences all sorts of spells. But has more than adventure found her?




Zi and Ysina are in the kingdom Zi grew up in. Ysina is teaching a few witches while both tell the King about magic. Before they’re about to leave for home, a report comes of a dragon raiding farms and stealing livestock. Zi and Ysina have to go in search of this dragon. Along the way they find bandits. They also find that while they can help solve some problems, others must be solved by those concerned about those problems.




Du gets her first important mission from the King. People are fleeing the kingdom of Adahilara to the Bands of the Peaks. The refugees are too many mouths for the Bands to feed, endangering the peace between the Bands and the Kingdom of the Coast.

Du and her friend, Gray the dragon, are tasked to take action. While they find important help, they know that a few humans and a dragon can’t launch a rebellion and overthrow a King. They could, however, use their wits and magic to undermine his rule. Will that be how they wage a rebellion?



An urgent message has arrived for Zi and Ysina. The ape-folk they freed in their first adventure together report strange lights and missing Chiefs. Ysina is Princess and has to raise their daughter, so Zi offers to go south. Once there she tries to find the missing Chiefs, build peace with the ape-folk, and figure out why strangers from far away are so interested in the colored stones that Chiefs and their mates wear around their necks.




Ruzi helped Adahilara throw off its wicked King. Two years later the new King asks her to go abroad. The infamous “City of Pirates” may have struck at ships sailing around Adahilara. The pirates threaten efforts to extend trade east. She’s to investigate the matter and return with a solution.


Yet there’s only so much one witch can learn by asking questions. Ruzi decides to pay a visit to the City of Pirates. She does find out more about the pirates, but she also discovers that the daughter of the Pirate King is dismissed by those around her. Is there more that Ruzi can do than just observe? Can she come up with a plot to stop the pirates?



Once again Du and Gray the dragon are given a mission by the ruler of the Kingdom of the Coast. This time they’re to go north to the Snow Kingdom to learn about that land. There are rumors of men being able to use magic and trouble between the young King and his uncle.

Gray has some new spells to demonstrate while away, and Du is pondering her future. Could this journey north be more than just an adventure for them? Could it be the start of a very different adventure for the former bandit and the one dragon in the world?






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